Tutorial and new build mode
Blackchapel - a strategy roguelike » Devlog
There is finally a simple tutorial! Don't worry, it will be extended.
Also: A new decision is implemented. You now have to expand your base every 5 turns, to make place for the new buildings. You can't build everywhere now!
Get Blackchapel - a strategy roguelike
Download NowName your own price
Blackchapel - a strategy roguelike
A simple roundbased strategy roguelike
Status | In development |
Author | CitrusGames |
Genre | Strategy |
Tags | 2D, Godot, Roguelike, Singleplayer |
Languages | English |
More posts
- Multiplayer FixedNov 16, 2022
- Multiplayer, research chains and Linux supportMay 18, 2022
- Multiplayer Base now enabledMay 17, 2022
- Fixed production lagMay 08, 2022
- Many ReworksMay 06, 2022
- Tilemap Snap and new variable run elementsMar 30, 2022
- Added HP Bars and new enemy- The MonstrosityMar 29, 2022
- Added LeaderboardsMar 27, 2022
- Audio effects for most friendly unitsMar 25, 2022
Leave a comment
Log in with itch.io to leave a comment.