Multiplayer Fixed
Blackchapel - a strategy roguelike » Devlog
Hi guys, i finally have to decided to pick up this game again and fixed the server connection.
Multiplayer should now be live again!
Further updates will revolve around graphic updates and implementing more decisions (e. g. ability to fight AI Camps for bonuses)
See you in the ice palace!
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Blackchapel - a strategy roguelike
A simple roundbased strategy roguelike
Status | In development |
Author | CitrusGames |
Genre | Strategy |
Tags | 2D, Godot, Roguelike, Singleplayer |
Languages | English |
More posts
- Tutorial and new build modeMay 23, 2022
- Multiplayer, research chains and Linux supportMay 18, 2022
- Multiplayer Base now enabledMay 17, 2022
- Fixed production lagMay 08, 2022
- Many ReworksMay 06, 2022
- Tilemap Snap and new variable run elementsMar 30, 2022
- Added HP Bars and new enemy- The MonstrosityMar 29, 2022
- Added LeaderboardsMar 27, 2022
- Audio effects for most friendly unitsMar 25, 2022
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